Sections
Six sections, twenty-two entries
The register is filed by the part of the build a problem belongs to. Every entry sits in one section, and every section is reachable from any page.
01 · Frame
Section page →The structure is rented, bolted and numbered because the schedule allows nothing else. What follows from that: how systems make bays, where custom joinery earns its cost, what a truss is really carrying, and how much adjustment a hall floor demands.
- 01.01Two days up, one day downThe whole discipline follows from the schedule. A structure that takes a week to build cannot exist here, so everything is modular, bolted, numbered and designed to come apart in the reverse order it went together — and the drawing has to say so.
- 01.02Modular versus customRented system framing is fast, standard and visibly standard. Custom joinery looks like nothing else and has to be stored or skipped afterwards.
- 01.03Trussing, and what it carriesOverhead structure carries light, banners and sometimes nothing but the appearance of structure. Loadings are the part nobody eyeballs.
- 01.04TolerancesHall floors are not flat and walls are not square. Everything adjustable, everywhere.
02 · Deck
Section page →A deck exists to hide cable, and then it decides everything else — where the stand begins, how a visitor steps onto it, and which surfaces will still be worth lifting at the end of the week.
- 02.01Why raise the floorA deck exists to hide cable. Once it exists it also defines the stand's edge and how people step onto it.
- 02.02Cable runsPlanned before the deck goes down, because afterwards they are inaccessible.
- 02.03Ramps and edgesA raised deck is a trip hazard and an access requirement at the same time.
- 02.04Carpet, and what it hidesThe cheapest surface and the one that shows every seam.
03 · Light
Section page →A stand competes with a hall lit for forklifts. Contrast rather than brightness, rigging points that are rationed and surveyed, and finishes corrected against the fittings that will actually be above them.
- 03.01Reading at ten metresA stand competes with a lit hall. Contrast, not brightness, is what makes a product read from the aisle.
- 03.02Rigging from aboveHanging points are booked, limited and expensive, which is why so much lighting ends up on the structure instead.
- 03.03Colour and gradeHall light is green. Everything you bring is corrected against it.
- 03.04Power and the bayOrdered in advance by the kilowatt, and never quite where you wanted it.
04 · Surface
Section page →Everything a visitor stands close enough to touch. Print at four metres, film applied wet, laminate that cannot be touched up, and the seam that the eye finds before it finds the product.
- 04.01Print at sizeArtwork proofed on a desk and printed at four metres shows every compression artefact and every millimetre of misalignment.
- 04.02Vinyl and filmApplied wet or dry, and the difference decides whether bubbles are fixable.
- 04.03Paint and laminateOne can be touched up on site; the other cannot.
- 04.04The seamPanel joints are the first thing a visitor's eye finds.
05 · Load-in
Section page →Forty contractors, one bay, a window nobody will extend. The schedule is the real design constraint, and it forces decisions upstream into the way the stand is packed.
- 05.01Bay schedulingForty contractors share one loading bay across a fixed window. The schedule is the real design constraint.
- 05.02Plant and forkliftsBooked by the hour, shared, and the reason nothing heavy is ever hand-carried.
- 05.03Flight casesBuilt around the object, wheeled, numbered, and stored for the whole show.
06 · Strike
Section page →The build in reverse, under worse conditions. What comes apart in the right order comes back next season; what does not leaves the hall as waste.
- 06.01Dismantle orderStrike is the build in reverse under worse conditions: everybody leaving at once, power going off, and a hard deadline on the empty hall.
- 06.02Reuse and storageWhat is worth keeping is decided by volume, not by cost.
- 06.03WasteCarpet and printed graphics are the two things almost never used twice.