Complete register
All twenty-two entries, A–Z
The whole roster in one place. Filed alphabetically here; filed by build stage on the sections hub.
B
C
- 02Cable runsPlanned before the deck goes down, because afterwards they are inaccessible.
- 02Carpet, and what it hidesThe cheapest surface and the one that shows every seam.
- 03Colour and gradeHall light is green. Everything you bring is corrected against it.
D
F
M
P
- 04Paint and laminateOne can be touched up on site; the other cannot.
- 05Plant and forkliftsBooked by the hour, shared, and the reason nothing heavy is ever hand-carried.
- 03Power and the bayOrdered in advance by the kilowatt, and never quite where you wanted it.
- 04Print at sizeArtwork proofed on a desk and printed at four metres shows every compression artefact and every millimetre of misalignment.
R
- 02Ramps and edgesA raised deck is a trip hazard and an access requirement at the same time.
- 03Reading at ten metresA stand competes with a lit hall. Contrast, not brightness, is what makes a product read from the aisle.
- 06Reuse and storageWhat is worth keeping is decided by volume, not by cost.
- 03Rigging from aboveHanging points are booked, limited and expensive, which is why so much lighting ends up on the structure instead.
T
- 04The seamPanel joints are the first thing a visitor's eye finds.
- 01TolerancesHall floors are not flat and walls are not square. Everything adjustable, everywhere.
- 01Trussing, and what it carriesOverhead structure carries light, banners and sometimes nothing but the appearance of structure. Loadings are the part nobody eyeballs.
- 01Two days up, one day downThe whole discipline follows from the schedule. A structure that takes a week to build cannot exist here, so everything is modular, bolted, numbered and designed to come apart in the reverse order it went together — and the drawing has to say so.